En voiture Simone
Here is the latest project I have done.
Quite challenging to do. No story behind it, mostly an exercice to practice speed and single take following a car. I did all the camera work, animation, editing, lighting and sound. Assets sources can be found on the vimeo description. I hope you'll like it
Zack
Here he comes, Zack. I did this short using one of the latest beta tool from unreal (geometry scripting). It has been quite a challenge to make it work. The character is a metahuman that I changed a lot, especially the shaders. And like all of my others projects, I did the rest, lighting, camera etc etc. Music is Party boy theme by Dave Roen
Le grand saut!
Hi!
Here's my latest project. Idea is simple, create a dynamic and clear camera move that follows a character.
I faced a LOT of technical issues with this project but I'm glad I managed to fix it!
The things I did are:
- All camera work
- Lighting, atmosphere, colors and post processing
- Character blending/tweaking animations (using control rig)
- Reconfiguring the project gaved by epic games
- Sound (I must point out that I am not a sound designer, I just enjoy doing it)
Le grand saut from Tonio on Vimeo.
Portrait
Hi!
So, here is the latest lighting project I've done in UE5. The goal was to reproduce a painted effect and feeling of the Impressionisme era.
The post process material involved coding and is based on a kuwahara filter. You can check it here: Kuwahara filter part 1 Kuwahara filter part 2 it's really cool and interesting to follow how it is made.
I had a lot of fun with this one, hope you'll like it.
SIlent Hill mood
Men Recut
Hi!
So it has been a while since I did a montage. Here's the latest one, it's from the movie Men by Alex Garland.
Keep in mind that in contains spoilers for the entire movie.
The song is from one of my friend, Amandine Richard, alias Banana Shrimp and titled "Walls".
If the embed video is not working for any reasons out of my control, you can check the video HERE!
The Well
Hi !
Here's the last project I've been working on by myself. Main goal here was to do something different from what I do professionally. (wich is mainly family friendly).
I did pretty much everything except the environment (quixel megascans work) and the characters (design and animation). If you want to know more please feel free to read the description on vimeo's page.
Hope you'll enjoy
Time for a montage (Spoilers everywhere)
Hey !
So after "Les Misérables" here are the others edited films I did last year (2021). The concept is pretty simple, with a music (in the same vibe as the movies' atmosphere) I recut the entire film to resume it. It needs to respect the story and the chronological events shown in the original movie (without altered the authors'visions).
Music used are in the youtube's page description for each video.
At the same time it's a good and fun exercice to practice editing. I enjoyed it, hope you will aswell.
Les Misérables - Re cut (Spoilers)
Latest 3D LayoutReel
Unreal - Soul duel
Again, everything is raw aspect output directly from the unreal engine. Quick reminder, all assets are free to use, provided by Epic Games.
Hope you enjoy
Unreal - Trying a better looking project -WIP
I dont know yet where I'm going with this but I'll use the cinematic sequencer as I did before.
It's just that overall it will look better.
I guess I'm back
It has been a veryyy long time since i posted something here. I've been busy a lot, mostly working and trying myself to electronic music.
So I worked and still work at T.A.T studio in Toulouse, in France where we did a feature film based on the tv show The Jungle Bunch.
I was previously at I can fly studio in Bordeaux (still in France, but I guess you already know the famous wine from there) where I worked on different projects. One was with the collaboration of Digital Banana Studio (Paris). Feel free to watch it on youtube by searching for "Top Chat".
You'll find here, 2 new videos resuming what i have done for the past 2 / 3 years.
Enjoy, and remember, comments are welcome :)
Sketches
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Quick sketch + photoshop painting |
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Aquarelle |
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sketch + photoshop painting |
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Photoshop |
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sketch |
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sketch + photoshop painting |
The thin quote
Le monologue est un court extrait audio du film The thin red line de Terrence Malick
The monologue is a short audio extract from the movie The thin red line of Terrence Malick.
"Beuuaar"
Demoreel Animation 2014 (Update before Christmas!)
Quelques travaux d'animation personnels.
D'autres projets (non personnels) pour différents clients seront bientôt visible.
P.S : A noter que cette démo risque d'être mise à jour environ chaque mois.
Please be aware that this demo might be updated every mounth.
Antoine Marduel - Demoreel 2014 from Tonio on Vimeo.
Pour en savoir plus sur mon rôle concernant chacun de ces travaux, merci de vous rendre sur la page vimeo :).
Almost done
Voici la suite du précédent wip que vous pouvez voir en dessous !
J'ai délibérément séparer les deux personnages pour cette vidéo.
Encore quelques retouches de inbetween et peut-être de breakdown.
Je ne suis pas tout à fait satisfait de une ou deux poses, donc là aussi, à corriger.
Haunted
Un petit retour dans le temps avec ces quelques travaux que j'ai réalisé en équipe dans l'ancien studio Iozo à Lyon durant l'été 2013.
Petit birefing :
- Nous avions pour but de développer deux sortes de jeux à partir des mêmes ressources.
|-> 1er gamedesign : Puzzle game en vue isométrique qui devait fonctionner sur browser.
|-> Nous avons donc fait des sprites pour chaque ressources sous 8 angles de vues différents.
|-> 2ème gamedesign : Un survivol horror avec camera fixe.
|-> Ici les ressources était donc entièrement en 3D lowpoly.
J'ai pu faire le level design du 1er niveau avec un collègue.
Et comme vous vous en doutez l'inspiration était... Alone in the dark (1er du nom)
et Resident evil (1er du nom aussi).
Contraintes techniques : - Sprites 2D en 250*250px
- Modélisation low poly (7775 Tris pour le héros)
- Looping d'animations
- Développement d'un shader 3D spécifique aux concepts 2D